The Plasma Pulse

Welcome to The Plasma Pulse, your ultimate destination for staying informed and inspired in the world of STEM education and game-based learning.

Plasma Games Educator Hall of Fame

At Plasma Games, we pride ourselves on being “for teachers, by teachers." With over 60% of our internal team having previous classroom experience, we understand the hard work and dedication that goes into everything done for students, and we want to celebrate that. Each month, we’ll spotlight a teacher using Plasma Games to enhance their students' learning experience.

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Level Up STEM Learning This National STEM Week with Plasma Games

National STEM Week is about inspiring students to explore science, technology, engineering, and math in new and exciting ways. But let’s face it—traditional teaching methods often struggle to compete with the digital distractions of today’s world.

That's where Plasma Games comes in. This innovative, game-based learning platform transforms science education into an immersive, interactive experience, helping students master complex STEM concepts while having fun.

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Plasma Games presents March Gladness logo on a dark blue background with scattered star-like shapes. The logo features bold, white text with 'March Gladness' emphasized, and a science-themed icon of a bubbling flask integrated into the design.

March Gladness: Turn Madness into Fun & Win!

Swap the madness of pre-break days for gladness with fun, ready-to-go activities that’ll keep your students engaged (and you from losing your mind) —plus, enter for some chances to win awesome prizes! 🎉

We’ve lined up some Plasma Games activities to keep your students learning and busy during these chaotic days.

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Three teenage aged students with goggles practicing chemistry

Sci-Ops: Gaming Toward STEM Success

In the 21st century, the race to develop a competitive and specialized workforce is shaping national priorities. One of the most significant drivers of this effort is STEM education. To address inequities and expand opportunities, the National Science Foundation (NSF), under the American Competitiveness in the Twenty-First Century Act, champions initiatives that engage underrepresented students, strengthen foundational skills, and prepare learners for evolving career pathways in science and technology.

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A white shape of Kentucky state centered on a dark blue background with light stars in the top right and bottom left corners

Addressing the Science Proficiency Crisis in Kentucky

The latest test results in Kentucky have revealed an alarming statistic: only 6% of high school students are proficient in science. While proficiency levels in reading and math have shown steady or slight improvements, science remains the lowest-performing subject across all grade levels. As Kentucky Public Radio reported in October of this year, these mixed results highlight the ongoing struggle for students to recover academically following the disruptions of the pandemic, severe flooding and tornadoes, teacher shortages, displaced students, and chronic absenteeism.

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Four photos on a wooden backdrop of all four seasons

A Plasma Games Year in Review

Reflecting on a Year of Growth and Innovation

As the curtain falls on 2024, we at Plasma Games reflect on a year filled with groundbreaking achievements and heartwarming collaborations. This year has been nothing short of transformative, with a remarkable journey of growth and innovation that has touched educators and students alike. Thanks to the incredible dedication of teachers who have inspired students to embark on thrilling scientific explorations, we celebrated the power of education and the spirit of discovery.

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Group of males and females standing in front of greenery all wearing royal blue shurts

From Classroom Struggles to Alien Battles: The Origin Story of Plasma Games

In classrooms across the country, a quiet crisis has unfolded for years. Chemistry—a gateway to many of the world’s most vital careers—has become one of the most challenging subjects to teach. Students struggle to connect with abstract concepts, teachers face burnout from disengagement, and the tools available often feel stuck in the past.

For Hunter Moore, this wasn’t just a problem but a call to action. Hunter Moore’s journey began with a powerful question: What’s the biggest problem we can solve that will make the most impact?

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Award Winning


Blue-gray circle with GALA in white letters in the center

International Games and Learning Alliance in the World Learning Game

Blue-gray circle with NSF in white letters in the center

National Science Foundation Small Business Innovation Research Award

Blue-gray circle with NCTECH Association in white letters in the center

North Carolina Technology Association Best Educational Technology Company